Persona 4 The Golden Animation - Netflix

In the spring when the cherry blossom petals fall, Yū Narukami moves to Yaso Inaba to live with his uncle and cousin due to his family's circumstances. He transfers to Yasogami High School, where his event-filled school life begins. However, when serial murders begin occurring in the peaceful town, Yū is awakened to the power of his heart turned to physical form: A Persona. Within these new mysteries is Marie, a resident of the alternate world, the Velvet Room, who has no memories of her past. Together with his friends, Yū must solve all the riddles set in front of him and save Yaso Inaba from further violence.

Persona 4 The Golden Animation - Netflix

Type: Animation

Languages: Japanese

Status: Ended

Runtime: 25 minutes

Premier: 2014-07-11

Persona 4 The Golden Animation - Persona Q: Shadow of the Labyrinth - Netflix

Persona Q: Shadow of the Labyrinth is a role-playing video game developed by Atlus for the Nintendo 3DS handheld video game console. It is part of the Persona series, itself part of the larger Megami Tensei franchise. It was published across all territories in 2014: it released in June in Japan, November in North America and Europe, and December in Australia. Atlus published the title in Japan and North America, while NIS America published the title in the PAL region. The story of Persona Q is a crossover between Persona 3 and Persona 4, whose characters are drawn from their respective time periods by an unknown force and sent into a replica of Persona 4's Yasogami High School in another world. Meeting with Zen and Rei, two people whose memories were taken, the groups must unite and explore four labyrinths in the school to recover treasures hidden within which can restore Zen and Rei's memories, and to find a way to escape. The gameplay fuses elements of the Persona and Etrian Odyssey series, and focuses on first-person dungeon-crawling through labyrinths and combat using the characters' “Persona” abilities against hostiles known as Shadows. Development on the game began after Atlus's success with collaborating with an external developer on the 2012 fighting game Persona 4 Arena, based on the wish to create a collaborative spin-off with the Etrian Odyssey development team and fan demands for a Persona title on the 3DS. The Persona Q development team was made up of staff from the main Persona series and Etrian Odyssey IV: Legends of the Titan. Series character designer Shigenori Soejima designed the cast's new deformed “chibi” appearances, while the music was composed by Atsushi Kitajoh and Toshiki Konishi with supervision by series composer Shoji Meguro. First announced in 2013 alongside both Persona 4: Dancing All Night and Persona 5, it was the first Persona title to be developed for a Nintendo platform. It released to strong sales and positive reviews from critics, with several enjoying the blend between Persona and Etrian Odyssey's gameplay styles. A sequel, Persona Q2, is in development for Nintendo 3DS and is slated for release in 2018.

Persona 4 The Golden Animation - Music - Netflix

The music of Persona Q was composed by Atsushi Kitajoh, composer for the Trauma Center series, and Toshiki Konishi, who had worked on the remakes of Persona 2: Innocent Sin and its sequel Eternal Punishment. Their work was supervised by Shoji Meguro, the main composer for the Persona series. Meguro also worked on the soundtrack, composing the opening theme “Maze of Life”. While the gameplay and aesthetics mingled both Persona and Etrian Odyssey, the music stayed firmly within the traditions of the Persona series while still having unique elements: an example given by Meguro was a request by the staff for a track evocative of the occult. Kitajoh and Konishi were cautious with the music as they needed to be faithful to the musical legacy of Persona 3 and Persona 4 while creating something original. They received many pieces of advice from both Hashino and Meguro, mainly about how the Persona series is themed around the supernatural and to draw from that. The Persona 3 version of the game's normal battle theme, “Light the Fire Up in the Night”, was one of the first tracks to be completed and influenced the general direction of the soundtrack. Two versions of the battle theme were created, one for the Persona 3 characters and one for the Persona 4 characters, each with instrumentation and vocals related to the respective casts. After the style was solidified, composing tracks went smoothly. A point of contrast with the main series was the dungeon themes: while the main Persona games had upbeat and frenetic tunes, Persona Q used gentler themes due to the more relaxed pace of exploration. A track which received a lot of effort from the sound staff was the ending theme “Changing Me”, the lyrics of which were written by Kido based on the game's story and themes. Lyrics and vocals for multiple tracks were provided by Lotus Juice, a musician with a long history of collaborating with Meguro on the Persona series: one of his prominent contributions was to “Laser Beam”, the main boss battle theme. Multiple Meguro-composed tracks from Persona 3 and Persona 4 were remixed for use in Persona Q. Yuzo Koshiro, who had worked on the Etrian Odyssey series, was brought in as a guest composer to create the track for the boss battle against Zeus.

Persona 4 The Golden Animation - References - Netflix