ID-0 - Netflix
I-Machines are the general term for robots that operate in extreme environments. While Alliance Academy student Maya Mikuri is in the middle of operating an I-Machine, she gets involved in an incident with pirates, and ends up serving as a crew member on an excavation company's spaceship.
Runtime: 25 minutes
ID-0 - Id Tech - Netflix
id Tech is a series of separate game engines designed and developed by id Software. Prior to the presentation of the id Tech 5-based game Rage, the engines lacked official designation and as such were simply referred to as the Doom and Quake engines, from the name of the main game series the engines have been developed for. “id Tech” numbers 2, 3, and 4 have been released as free software under the GNU General Public License, along with the source code to Wolfenstein 3D, Doom, and Quake. According to Eurogamer.net, “id Software has been synonymous with PC game engines since the concept of a detached game engine was first popularised.” However id Tech 4 had far fewer licensees than the Unreal Engine from Epic Games, and id planned to regain the momentum with id Tech 5, until they were bought by ZeniMax Media which intends to keep the id Tech engines exclusively for id's sister studios.
ID-0 - id Tech 4 - Netflix
Commonly known as the “Doom 3 engine” which was used to power Doom 3 as it released in 2004, id Tech 4 began as an enhancement to id Tech 3. During development, it was initially just a complete rewrite of the engine's renderer, while still retaining other subsystems, such as file access, and memory management. The decision to switch from C to the C++ programming language necessitated a restructuring and rewrite of the rest of the engine; today, while id Tech 4 contains code from id Tech 3, much of it has been rewritten. Other games using this engine were Raven Software's Quake 4 (2005) and Wolfenstein (2009), Human Head Studios' Prey (2006), Splash Damage's Enemy Territory: Quake Wars (2007) and Brink (2011).
ID-0 - References - Netflix