Hard Time - Netflix

Season 4 of Hard Time leaves the world of prison behind to go to jail in the most iconic city in America — Vegas. It's a new world filled with new stories, where guilt or innocence hangs in the balance.

Hard Time - Netflix

Type: Scripted

Languages: English

Status: Ended

Runtime: None minutes

Premier: 2009-01-21

Hard Time - Real-time computing - Netflix

In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a “real-time constraint”, for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as “deadlines”. The correctness of these types of systems depends on their temporal aspects as well as their functional aspects. Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually guarantee a response within any timeframe, although typical or expected response times may be given. A real-time system has been described as one which “controls an environment by receiving data, processing them, and returning the results sufficiently quickly to affect the environment at that time”. The term “real-time” is also used in simulation to mean that the simulation's clock runs at the same speed as a real clock, and in process control and enterprise systems to mean “without significant delay”. Real-time software may use one or more of the following: synchronous programming languages, real-time operating systems, and real-time networks, each of which provide essential frameworks on which to build a real-time software application. Systems used for many mission critical applications must be real-time, such as for control of fly-by-wire aircraft, or anti-lock brakes on a vehicle, which must produce maximum deceleration but intermittently stop braking to prevent skidding. Real-time processing fails if not completed within a specified deadline relative to an event; deadlines must always be met, regardless of system load.

Hard Time - Live vs. real-time - Netflix

Real-time signal processing is necessary, but not sufficient in and of itself, for live signal processing such as what is required in live event support. Live audio digital signal processing requires both real-time operation and a sufficient limit to throughput delay so as to be tolerable to performers using stage monitors or in-ear monitors and not noticeable as lip sync error by the audience also directly watching the performers. Tolerable limits to latency for live, real-time processing is a subject of investigation and debate but is estimated to be between 6 and 20 milliseconds. Real-time bidirectional telecommunications delays of less than 300 ms (“round trip” or twice the unidirectional delay) are considered “acceptable” to avoid undesired “talk-over” in conversation.

Hard Time - References - Netflix